I'm the second or third (can't remember) strongest in my group with 25k and the strongest has 27k. I have never faced someone with less than 45k power. Unless you're in a server where the top players aren't insanely stronger than the rest, you can't do anything. My biggest gripe is that there literally is no chance for most, if any, convoy-er's (is that even a word? lol) to defend themselves. Giving up those free coupons for the sake of others is pretty noble. This post was last edited by Ryukashin at 03:26įirst, I'd like to say that it's good to see people that aren't taking advantage of plunder. This should suffice for an initial submisssion. I'm sure there are several other improvements that could be made. Another solution would be to remove the ability to attack convoy players in the area inside of and just outside of Konoha. This would also serve to help the 1 attack per run change mentioned earlier. ![]() Plunder should only be able to be performed from the plunder commissioner in the group ba se, just like is required for convoy. This feature needs to be removed altogether. depending on player level.ĥ) Many high level players have adopted the strategy of just standing inside or just outside Konoha and attacked people as they appear. I frequently see two different S ranked convoys where one offers 120k gold while the other offers only 87k gold. The other side of this (less desirably) is to limit plunder to only 1 SS plunder per day.ģ) SS rewards should be more balanced, either both parties earn the same amount of coupons for a successful SS run, or plunder should only earn the coupons they steal from the convoy (which should be raised to 50 in this case, SS convoy 50, SS plunder 25.)Ĥ) I don't know if its ba sed on distance to travel, but there should be less of a dispairity between S ranked convoy and below. You may still have the player need to run to the destination, but players can only be attacked once per run regardless.Ģ) If plunder is able to perform 3 SS attacks per day, then convoy should be allowed to run all 4 SS missions if they are able, without the requirement of spending ingots to do so. If you successfully defended you get your 30 coupons for an SS run or money for other runs, if defeated you get half the reward. As much as I like the opportunity to recieve 150 coupons every day, this needs to be reworked in several ways:ġ) Convoys are performed in the same way as before the 2.0 update, once attacked the run is over regardless of outcome. ![]() Where is the balance in this game mode, obviously if you are at the top 10 you are only going to plunder SS convoys for your free 150 coupons per day. However, Plunder can attack 3 SS ranked people for 50 coupons per win. You can be attacked multiple times (even by the same person) during a convoy until the first loss. Convoy is only allowed to do 1 SS ranked mission per day for 30 coupons, a loss rewarding only half. ![]() I wanted to express my dislike and the gap between convoy and plunder rewards.
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